MODELING PROCESS

I used Solidworks for hard surfaces. With section planes, I could achieve good accuracy with the models. I also used the boundary surfaces feature of Solidworks to create profound surface curvatures. Better surfaces enables better rendering qualities.

 

For some soft products, I used Zbrush to model them.

 
 

For some textures and details, instead of modeling them out, I chose to add them in Keyshot for rendering efficiency.